FALLOUT 4: Gunners vs Minutemen

Taking back Quincy is something I’ve wanted to do ever since playing FALLOUT 4 for the first time in 2016, but the new Gunners vs Minutemen creation club item is pretty disappointing. A few weird power armor paint jobs, one boring battle and no new settlement? That’s it?

Seriously, at this point I’ve taken out a thousand Gunners in Quincy and at Gunners Plaza, just me and Hancock, at least ten times. I’m supposed to get excited about this creation club fight?

And just who are these scrubs backing me up in Quincy? If those were MY Minutemen they’d be wearing official uniforms with ballistic weave and combat armor, carrying stealth boys, stimpaks and upgraded laser rifles. Several of them would be wearing Minutemen power armor from the Castle armory.

I’d be a lot happier if I could move Mama Murphy, Jun, Marcy and Sturges back home. Then the story would have closure. It would make sense, after all we’ve done in the Commonwealth to restore security and prosperity. But, no.

It’s Bethesda, so we can’t have nice things.

~ J.L. Hilton

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Try-It Tuesday: ENIGMATIS 3 The Shadow of Karkhala

Private investigators search the Karakorum Mountains for a way to stop the demon Asmodai from returning to the world in ENIGMATIS 3: THE SHADOW OF KARKHALA, a 2016 point-and-click puzzle-solving supernatural adventure developed by Artifex Mundi.

Click here for Enigmatis: The Ghosts of Maple Creek
Click here for Enigmatis 2: The Mists of Ravenwood

The entire Enigmatis trilogy is good but this might be the best of the three, with improved graphics, storytelling, puzzles and settings. There are plot twists and new game mechanics that make things even more interesting.

ENIGMATIS 3 is rated “T” for teens due to blood and violence. Available for PS4, PC, Xbox One and mobile.

These are singleplayer games but work well for parties and sleepovers, with one person on the controller and the others suggesting solutions or pointing at hidden objects. Assuming your friends enjoy games, mysteries and puzzles, of course!

See all of my Artifex Mundi videos here

~ J.L. Hilton

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Try-It Tuesday: ENIGMATIS 2 The Mists of Ravenwood

The search for an evil preacher leads a detective to a haunted nature preserve and a missing family in ENIGMATIS 2: THE MISTS OF RAVENWOOD. This 2013 point-and-click puzzle-solving supernatural thriller is the sequel to Enigmatis: The Ghosts of Maple Creek, which I played back in October 2018.

I enjoyed the story and puzzles but missed the more elaborate, picturesque hidden object scenes that are usually featured in Artifex Mundi games. (Update: They return in the next installment, Enigmatis 3: The Shadow of Karkhala. Yay!)

If you like this genre and the idea of defeating vampire trees, giant ravens and demon worshipers appeals to you, I highly recommend ENIGMATIS 2. It will take around 3-5 hours to complete, depending on how fast you solve the puzzles and whether or not you play the bonus level or complete the collections.

ENIGMATIS 2 is rated “T” for teens due to blood and violence. Available for PS4, PC, Xbox One and mobile.

See all of my Artifex Mundi videos here

~ J.L. Hilton

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Mrs. Potts drawing challenge

Someone joked on Twitter about Mrs. Potts being impossible to draw without looking like some sort of demonic elephant, and they invited people to try it. This is my attempt, sketched in about 10 minutes from a reference pic. Not bad, I think, for someone who doesn’t draw.

Still looks a bit like a demonic elephant, though.

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Duke University Medical Center

Duke University Medical Center is like a castle, huge and labyrinthine. Perfect setting for a video game. Something creepy, post-apocalyptic or zombies, maybe.

While taking pictures, someone asked me what was “photoworthy.” I said, “This beautiful building.” He said, “It is, isn’t It?” as if he hadn’t noticed before. How could anyone not notice? This is an entrance begging for a story.

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Try-It Tuesday: BATMAN Arkham Knight

MY RATING: 3/5 KAPOWS!

BATMAN: ARKHAM KNIGHT is a 2015 third-person action-adventure game offered free to PlayStation+ members in September 2019. Developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment, it’s based (if you hadn’t already guessed) on the DC Comics superhero Batman.

Batman is one of my longtime favorites, going all the way back to the 1960s “dynamic duo” Adam West & Burt Ward who I watched in reruns during the ’70s. My grandpa gave me a portable radio shaped like Batman when I was around 6, which my dad thought was a crappy toy “for a girl” but I thought it was the coolest thing ever.

Not my actual radio, that’s long gone, but it looked like this

I wasn’t crazy about the Michael Keaton movies but I obsessed over Batman Forever in 1995 with Val Kilmer, Chris O’Donnell, Tommy Lee Jones, Jim Carry and Nicole Kidman.

I collected Batman Forever trading cards, listened to the soundtrack on CD and even put a discarded promotional display from a local movie theater in my apartment.

It was obviously because of the car, right? “Chicks love the car.”

Or the nips on his PVC batsuit?

Anyway, back to BATMAN: ARKHAM KNIGHT. Swole Batman is hot. All the WHAM! POW! and PUNCH! stuff is fun. The game also has that cool “swoop through the city” thing like the Spiderman and inFAMOUS games, and I love the dark gothic Gotham City environment.

Unlike Batman Forever, however, I don’t love the car. A lot of gameplay involved racing and car-based combat, which I didn’t enjoy. And what’s with Poison Ivy? Could they not even give her some green tights? How long is she going to stay locked in his trunk?

BATMAN: ARKHAM KNIGHT is rated “M” (mature) for ages 17+ due to blood, language, suggestive themes and violence. Available on PC, PS4 and Xbox One.

~ J.L. Hilton

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Try-It Tuesday: A PLAGUE TALE Innocence

MY RATING: 1000 DEAD RATS

A PLAGUE TALE: INNOCENCE is a third-person stealth horror game developed by Asobo Studio and released by Focus Home Interactive in May 2019. It’s available for PC, PS4 and Xbox One. I played the free trial this week.

In a creepy, supernatural version of 14th-century France, Amicia de Rune must save her younger brother Hugo from the Inquisition. As in Dishonored, there’s a plague with swarms of ravenous rats. Unlike Dishonored, however, her only weapon is a sling.

PLAGUE TALE is a series of survival puzzles involving the use of stealth, distraction, light, fire or using the rats against others, with very little combat. Lead designer Kevin Choteau told Variety that Asobo Studio wanted to make “an emotional character-focused game” like The Last of Us and Brothers: A Tale of Two Sons.

The game seemed at turns tragic, boring, frustrating, confusing and ultimately unsatisfying, to me. The age and emotional maturity of the characters, coupled with the simplicity of the game mechanics, might be targeted at younger players, yet PLAGUE TALE is rated “M” for ages 17+ due to blood, gore, strong language and violence.

A sequel to A Plague Tale: Innocence was confirmed in December 2019 as being under development by Asobo Studio, and is expected to be released in 2022. (Source: XboxSquad.fr)

~ J.L. Hilton

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Try-It Tuesday: STARDEW VALLEY

My family’s been after me to play STARDEW VALLEY for months. I avoided the game because I thought it would be another Farmville. Wow, was I wrong.

STARDEW VALLEY looks like a cute little gardening simulator, but there’s also fishing, foraging, crafting, ranching, cooking, adventuring, brewing, and more.

Scratch the surface of STARDEW VALLEY and you’ll find wizards, magic, monsters, treasures, forest sprites, and mysterious mariners who only appear when it rains. There are strange artifacts to dig up and donate to the museum, books to read in the library, and puzzles to solve.

The idyllic village life masks conflict, financial woes, marital problems, and personal strife. One husband and father is away fighting in a war. Other villagers cope with alcoholism and depression, conduct secret love affairs, or struggle to stay in business.

Give gifts, make friends, and you’ll receive packages in the mail with useful supplies or experience cutscenes that offer glimpses into the lives and personalities of the people in Pelican Town. Some friendships can even lead to marriage and a family of your own.

I’m having a good time with this game and will continue to stream STARDEW VALLEY singleplayer on Twitch. My friend IceStella will join me later in co-op mode.

STARDEW VALLEY is available on PC, Mac, Linus, PS4, Xbox One, Nintendo Switch, PS Vita, and as a mobile game for both iOS and Android. It’s rated “E” for everyone 10+ and includes fantasy violence, mild blood, mild language, use of alcohol and tobacco, and simulated gambling.

My streams, however, are intended for mature viewers, as I have a filthy mouth and a dirty mind.

UPDATE 01/20/2020: I’ve added a STARDEW VALLEY playlist to my YouTube channel with highlights from my Twitch streams. Videos range in length from 3-30 minutes each but most are around 5-10 minutes.

Click here to go to my STARDEW VALLEY playlist on YouTube

~ J.L. Hilton

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Fall is here!

Took this picture at Trader Joe’s today!

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GOD OF WAR: The Jötunheim Wall of Prophecy

I recently finished the main story in GOD OF WAR. Near the end of their journey, Kratos and Atreus enter Jötunheim and discover a wall carved with runes and images. Some depict Kratos’ wife and Atreus’ mother Faye. Others show scenes from the game. Some, crumbling away or partially hidden beneath a red curtain, seem to hint at things to come in a sequel.

The writing on the wall is made up of symbols from the Elder Futhark. Dating back more than 1,500 years, versions of this alphabet were used for centuries by Norse, Germanic, Anglo-Saxon and Scandinavian people, including Vikings, and inspired J.R.R. Tolkien’s Cirth script.

When I started playing GOD OF WAR and met the Stranger, I saw that the red runes across his back spelled the word “cursed.”

Source: https://en.wikipedia.org/wiki/Elder_Futhark

So, I thought it likely that the runes carved in Jötunheim would also say something and were not just random decorations. Here are some I’ve managed to translate.

This section of the wall shows the final battle between Kratos and Baldur. One side says “Baldur,” but the runes beside Kratos spell “Farbauti.”

In Norse mythology, Farbauti was the husband of Laufey and father of Loki. One translation of the name Farbauti is “cruel striker.”

There are some runes above a carving of what looks like Faye’s funeral pyre. But they don’t translate into English, like Baldur’s “cursed” tattoo. Plugging them into Google translate tells me they are Icelandic and say “in death comes defender finally back to Jotunheim I have a war.”

According to notes in the game wiki, they are supposed to mean, “In death, the guardian will finally come back to Jötunheim in the hands of the einherjar.” However, there’s not actually an “R” at the end of “einherja” on the wall.

In Norse mythology the “einherjar” (with an “R” at the end) are those who die in battle and are taken to Valhalla by valkyries. The einherjar prepare for Ragnarok when they will join in a huge battle between the gods and the forces led by Surtr, a fire giant from Muspelheim.

But using Google translate with just the word “einherja” (without the “R”) translates to “champions.” Kratos and Atreus? So maybe a better translation is “in death, the guardian returns to Jotunheim in the hands of (her) champions.”

There are some phrases just above the red curtain (in the blue area of the picture below). These can be translated to “blood of fathers blood of gods” and “secret summit errand found.”

This seems to refer to the journey Kratos and Atreus took to the hidden summit in Jötunheim. But does “errand found” refer to the quest they completed or to a new mission – to vanquish the enemies of the giants?

I wonder if the entire journey was not predicted by Faye so much as set up by her, to show them not just who she really was, but what happened to her people and why Kratos must do what he does best – kill gods.

Beneath the red curtain we are given a glimpse of what looks like Atreus holding a fallen Kratos, though the man is wearing a different garb than the “Farbauti” we saw earlier.

The word above Atreus is “andlat” which translates to “death” in Icelandic. The runes to the top right spell “foður” which means “father.” Another word near the pair seems to be “hormui” which translates to “mourned.”

Slightly hidden by Kratos, near the bottom, are runes that spell “svik” which translates to “betrayal.”

Words spiral from Atreus’ mouth, possibly a song, spell or lament. I’ve read online that some players think this is the birth of the Midgard serpent, flowing from him. Others think it’s not Kratos at all but Odin, also known as the “All-Father.” But why would Atreus mourn the death of Odin?

In a game that offers resurrection stones, it doesn’t make sense that Kratos would actually die. But after battling Baldur, there is a conversation between Kratos and his son, where he admits that he would die if it meant that Atreus would live.

It’s also possible that Kratos chooses to die for some other reason, such as being with his wife Faye or being taken to Valhalla by the Valkyries to face Odin himself. Or — like Faye’s death — to set necessary events in motion.

If we move past the red curtain, the rest of the wall seems to be damaged and crumbled away. This could simply be a way for the developers to hide what’s to come. Or it could be symbolic of the idea that the future is not “set in stone” and that Kratos and Atreus may still change their fate.

From the bits of runes that can be made out, there’s a portion that refers to “Laufei” (aka Faye or Laufey) and seems to repeat, in three ways, the idea of trusting her and doing what she wanted them to do. This is similar to Atreus’ lines in the game when he stands in front of the red curtain and says, “If she had a plan for us… I trust it. Whatever it is.”

Then we have a little area that shows Atreus aka Loki with his bow and quiver, traveling with three wolves. The runes are hard to make out, thus hard to translate, but could be referring to war, fate, anger and wolves.

In Norse myth, Loki is the father of the wolf Fenrir, who is the father of Skoll and Hati, the wolves who devour the sun and moon at the beginning of Ragnarok. This carving could be a reference to Atreus’ in-game ability to summon three wolves with the magic of his Talon Bow or it could suggest that Atreus will have three actual wolf companions in a sequel.

When Kratos and Atreus defeat Baldur, snow begins to fall. When the two re-enter Midgard after leaving Jötunheim, the world is covered in snow. Brok the dwarf calls it Fimbulwinter. In Norse mythology, this is a harsh season that heralds the end of the world.

Ragnarok, the doom of the gods, is coming.

Here’s another interesting item of note, nothing to do with the Jötunheim prophecy wall but the shrine to Bergelmir. It shows a man with a long, pointed beard and a spiral on his left arm, similar to Kratos.

The runes above his wife’s head spell “Nal,” which in Norse mythology is another name for Laufey.

GOD OF WAR doesn’t follow mythology exactly, so it could be that this Nal is supposed to be an entirely different person. Or…

Is it possible that Faye is the mother of all giants? Is Kratos actually Bergelmir? Will he go back in time, find Faye, and become the parents of all frost giants? Did Faye know who he really was when she met him, because she knew him from her past?

There may be a deeper meaning in Bergelmir’s shrine being the last and final shrine, found in Tyr’s secret chambers beneath the Realm Travel Room, to complete the More Than Myth labor.

According to one fan theory, Kratos will turn out to be Tyr, not Bergelmir. Tyr is depicted in a tapestry sporting a beard similar to Kratos’ and accompanied by a woman who looks similar to the image of Laufey (Faye) in the Jotunheim mural.

In Tyr’s vault, there’s pottery decorated with an image of Kratos. References to various lands – Greece, Japan and Egypt – visited by Tyr are seen during the ride down into the vault and again on the missing panel of Tyr’s Jotnar shrine, found in Odin’s chamber (see below, clockwise from top right: Greek omega, triskele, Japanese tomoe and Egyptian eye of Horus).

The triskele or triskelion is sometimes called a “Celtic spiral” but spirals carved on the megalithic tomb of Newgrange in Ireland, built around 3200 BCE, appear before the Celts are thought to have arrived in the area. Spirals and triple-spirals are also found on ancient Greek and Maltese vessels as far back as 4400–3600 BCE. But symbols of three, such as the triple horn and the valknut, are common in Viking artifacts, so I wonder if the game devs represented Midgard with the triskele symbol – implying that Kratos began in Greece (omega), moved to Midgard (spirals) and that the next game will take him to Japan (tomoe).

There are rumors that the game developers want to take God of War into Egypt and other lands. Could these be hints to Kratos’ future/past as Tyr?

GOD OF WAR suggests that time travel is possible. Mimir mentions that during Ragnarok, the serpent Jörmungandr will fight Thor and get knocked back in time before its own birth. Past and future is “a matter of perspective” he tells Atreus when they find the Jotnar shrine to Surtr in Muspelheim.

But, based on the lore in the game, Tyr is the son of Odin and Mimir seems to have known him. Kratos is the son of Zeus and, as far as I know, Mimir doesn’t recognize him. Though, that doesn’t necessarily mean anything, because we know Mimir can be bewitched, as he was by Freya, and not be able to talk about things.

The idea of being a “good god” is a significant theme in GOD OF WAR. I think it would be an incredible story arc for Kratos if, after all he’s done, he becomes beloved Bergelmir, king of giants, or Tyr, who brought peace and justice.

~ J.L. Hilton

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