Like choosing a spouse in The Elder Scrolls V: Skyrim, the civil war is a popular topic of player discussion. Which side should a Dragonborn choose, the Stormcloaks or the Empire?
I wanted to experience everything in the game, so I played through the civil war on both sides. My first Dragonborn, Zephyr the Imperial Nightingale, sided with the Empire. My second Dragonborn, Silvara the Nord assassin, joined the Stormcloaks.
Skyrim offers a complex world in which both sides have their pros and cons. Players of any race can find justifications for joining either side or they can ignore the conflict completely. Within the game itself, there are events, books and characters that contradict each other, leaving things open to interpretation.
This is by no means an exhaustive examination of the civil war, just a look at some of the most common arguments for and against both sides that I’ve seen in fan forums and when speaking to other players.
I am not going to tell you which side is right and which is wrong. I am, however, going to point out when player assumptions might be contradicted by in-game dialog or Elder Scrolls lore.
Players are free to create their own version of events, called “headcanon” in fandom, or to create mods that change the story and game dynamics. For many people, that’s part of the fun, but those variations will not be discussed here.
We’ll start with the Stormcloaks. To read common reasons why players join the Empire, click here.
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Common reasons players join the Stormcloaks
- The Empire tried to chop off my head
- The game is set in Skyrim, the homeland of the Nords, so joining the Stormcloaks is what I’m supposed to do
- The Empire invaded and enslaved the Nords
- The Empire is weak and the Emperor betrayed his people
- The Empire outlawed Talos worship
- An independent Skyrim would drive out the Thalmor
Off with their heads
The player begins Skyrim a prisoner, along with the leader of the rebellion, Ulfric Stormcloak. The rebel Ralof implies that you were mistakenly arrested for being in the wrong place at the wrong time. At this point, you’ve not taken sides in the conflict.
When you reach Helgen, an Imperial soldier named Hadvar will say that your name is “not on the list” but the captain will send you “to the block” anyway.
This leads many players to decide, “Screw the Empire. If the execution hadn’t been interrupted by a dragon attack, they would have killed me!” Which is understandable. My first playthrough, I followed Ralof out of Helgen for this very same reason.
The extent that you choose to be offended by your near-execution is up to you, of course, but keep in mind that being a prisoner of the Empire and threatened with death is also how The Elder Scrolls IV: Oblivion begins, yet you are still expected to serve that Empire and work to save it from the Oblivion Crisis. And The Elder Scrolls III: Morrowind starts with the player being a prisoner sent to Morrowind by Emperor Uriel Septim VII.
It’s a dramatic device that Bethesda uses to hook you into the game: A lowly prisoner destined to become the hero.
(There used to be a YouTube video of the “Street Rat” song from Disney’s ALADDIN here, but it’s no longer available)
In TESV:Skyrim, they pushed the irony even further: The Empire almost kills the one person with the power to save everyone from Alduin and who is themselves saved by Alduin.
This scenario doesn’t necessarily mean that the Empire is the enemy. The logo for the game is the Imperial dragon, not the Stormcloak bear, after all. This is the same Empire founded by Tiber Septim himself, who later went on to become Talos, the very god the Stormcloaks are fighting for the freedom to worship.
Or is it REALLY the same Empire? We’ll talk about that in a minute …
I’m supposed to be a Stormcloak
Some players assume, “It’s the land of the Nords, so you’re supposed to be a Nord.” But the game allows a choice of ten races, all of whom are represented in the land of Skyrim. Khajiit have caravans, Orcs have strongholds, Dunmer own farms and shops, etc. Players are not required, by the game or by lore, to be Nords.
If you choose to play as a Nord, rather than one of the other races, being a Stormcloak is not necessarily a given, either. If you speak to the inhabitants of Skyrim and listen to their conversations, you’ll find many Nords who don’t support the rebels.
The nine holds of Skyrim are ruled by jarls and all of those jarls are Nords. When the game begins, four of them — Siddgeir, Igmund, Idgrod Ravencrone, and Elisif — still support the Empire. Balgruuf seems neutral, but when push comes to shove, he sides with the Empire. If you end the rebellion in favor of the Empire, the Stormcloak jarls will be replaced by more Nords who support the Empire: Brina, Maven, Brunwulf, and Kraldar.
Hadvar — the guy with the prisoner list — and his uncle Alvor are Nords. Legate Rikke, the second in command to General Tullius in the Imperial Legion, is a Nord who fought beside Ulfric in the Great War and once considered him a friend. She continues to support the Empire AND worship Talos despite the ban.
So, no, being a Stormcloak is not necessarily what the player, Nord or otherwise, is “supposed” to do. There are Nords on both sides of the conflict, and the game does not prevent a Nord from joining the Empire — nor does it prevent any other race from joining the Stormcloaks, but more on that in part two.
The Empire invaded and enslaved the Nords
I’ve heard this one many times, so let me clarify: Skyrim is part of the Empire created by Tiber Septim, who is worshipped as Talos. For centuries, Skyrim has been led by jarls who elect a high king, but they answer to the Emperor. Ulfric Stormcloak, like many Nords, fought in the Great War on the side of the Empire.
Ulfric is rebelling, which is why it’s called a civil war, not an invasion. The Imperial Legion, led by General Tullius, is trying to hold the Empire together, not annex Skyrim by force.
Those Nords you see being escorted along the roads by Thalmor Justiciars, they are prisoners, not slaves — though the Nords themselves probably don’t see any difference. The Thalmor agents were sent to Skyrim by the Third Aldmeri Dominion with the excuse of enforcing the White-Gold Concordat, the treaty that ended the Great War between the Empire and the Dominion. Their main goal is to undermine the Empire by perpetuating the civil war and fomenting unrest.
The Dominion is not a territory of the Empire, nor is Cyrodiil a territory of the Dominion. The Third Aldmeri Dominion is a separate and powerful government established early in the Fourth Era by a group of nationalist Altmer in the Summerset Isles. Valenwood and Elsweyr, the homelands of the Bosmer and Khajiit races, eventually joined them.
Galmar Stone-Fist, Ulfric’s general and housecarl, says that the Stormcloaks will “show those pointy-eared bastards not every man is fit to be their slave.” And elves do have a history of enslaving humans. In the First Era, an elvish race known as Heartland High Elves, or Ayleids, ruled Cyrodiil until the Slave Queen Alessia overthrew the Ayleid masters with an army of heartland humans, rebel Ayleid lords, and Nords from Skyrim, to become Empress of the First Empire. Alessia also established the pantheon of the Eight Divines (centuries before the birth of Tiber Septim, who became the Ninth Divine). She included gods of the Aldmeri and Nordic religions, to satisfy both of her allies.
When fighting Thalmor patrols on the roads of Skyrim, you might hear them say things such as:
“Soon, all Nords will be thrall to the Thalmor!”
“You are but a dog, and I am your master!”
“Time for you humans to learn your place!”
“Don’t you see?! Elven supremacy is the only truth!”
The fact that the Empire allows the Thalmor to operate — imprisoning and torturing Nords — within Skyrim is reprehensible and may be reason enough to join the Stormcloaks. But the Dominion is not a friend to the Empire, the Empire did not “invade” Skyrim, and the Nords are not literal slaves. Yet.
The Empire outlawed Talos worship
The Empire agreed to outlaw Talos worship as a condition of the White-Gold Concordat, reverting to the pantheon of the original Eight Divines established by the Empress Alessia in the First Era.
Some players seem to think that Emperor Titus Mede II and the Aldmeri Dominion are best buds, but the Emperor did not give in without a fight. Only after the Imperial City had fallen to the Dominion and was retaken by the Empire (with great losses on both sides during the Battle of the Red Ring), did the Emperor give in to the demands he’d previously refused or else risked losing the Empire completely.
After the Battle for Whiterun, if the player sides with the Stormcloaks, you can hear a conversation between Whiterun’s Jarl Balgruuf and Vignar Gray-Mane:
Vignar: “The Empire has no place in Skyrim… not any more. And you? You have no place in Whiterun anymore.”
Balgruuf: “A convenient position to hold now. But mark my words, old man, in the days to come, Ulfric will spread his rebellion thin. And what then? We need the Empire, as much as it needs us. We Nords are the Empire! Our blood built it. Our blood sustains it! You of all people should know that.”
Vignar: “If this was my Empire, I’d be able to worship whoever I damned well pleased. You wish to see an Empire without Talos? Without its soul? We should be fighting those witch-elves, not bending knee to them. The Emperor is nothing more than a puppet of the Thalmor. Skyrim needs a High King who will fight for her, and Whiterun needs a Jarl who will do the same.”
Balgruuf: “Tell me, Vignar. Was all this worth it? How many of those corpses lining our streets wear the faces of men who once called you friend? What about their families? … This isn’t over. You hear me you old fool! This isn’t over! … You’ll all come to regret this day.”
Talos worship is a deal-breaker for many players. They might know, from playing Oblivion, that Talos is indeed divine, and so doesn’t deserve to be removed from the pantheon. Or they might believe that freedom of religion is a fundamental right worth fighting for.
These are noble reasons and I’m not here to argue against them, only to note that in Skyrim there are Nords, like Legate Rikke, who support the Empire and go on worshiping Talos anyway. Jarl Elisif of Solitude even requests that her husband’s war horn be delivered to a shrine of Talos, in spite of her alliance with the Empire.
The Thalmor insistence on removing Talos is a political move that targets the Nords with surgical precision, turning the strongest region of the Empire with the fiercest fighters against the Empire itself, further weakening the alliances Talos forged as Tiber Septim and allowing the High Elves to regain control of Cyrodiil.
At the end of the civil war, if you side with the Stormcloaks, General Tullius, the leader of the Imperial legion and military governor of Skyrim, will express similar sentiments, before he is killed:
Tullius: “You realize this is exactly what they wanted.”
Galmar: “What who wanted?”
Tullius: “The Thalmor. They stirred up trouble here. Forced us to divert needed resources and throw away good soldiers quelling this rebellion.”
Some players interpret the removal of Talos as Tullius, Balgruuf and others do — a political ploy best ignored in favor of a strong, united Empire buying itself time to regroup for another offensive against the Aldmeri Dominion. Others see it as Galmar and Ulfric do — an indication of the Empire’s weakness and the need for an independent Skyrim.
The Empire is weak and the Emperor betrayed his people
Even General Tullius admits that Ulfric’s opinion of the Empire isn’t all wrong. If Tullius attends the party during the Diplomatic Immunity quest, you might hear him say:
“Just between you and me, a lot of what Ulfric says about the Empire is true. I swear Elenwen (first Emissary of the Thalmor) holds these parties just to make the Empire look bad. Almost makes me want to join the Stormcloaks.”
The Empire was never the same after the Oblivion Crisis ended the Septim bloodline in The Elder Scrolls IV: Oblivion. When Emperor Titus Mede II took over the Empire, it was a shadow of its former glory. Valenwood and Elsweyr were lost to the third Aldmeri Dominion, Black Marsh was no longer part of the Empire, and Morrowind still hadn’t recovered from the eruption of Red Mountain.
In 4E 171 (year 171 of the Fourth Era), about thirty years before the player enters Helgen, the Aldmeri Dominion invaded Hammerfell and Cyrodiil after the Emperor rejected its demands, and thus began the Great War.
The Imperial City fell and Emperor Titus Mede II, wielding the famed sword Goldbrand (from Morrowind and Oblivion), reclaimed the city and totally destroyed the Aldmeri army. He personally captured Lord Naarifin, the general of the Third Almderi Dominion, who was kept alive for thirty-three days, hanging from the White-Gold tower. At least, according to the lore book, The Great War, written by an Imperial commander who admits, within the book itself, that the “full truth of some events may never be known.”
All of the fighting had taken a toll. Not a single Imperial legion had more than half of its soldiers fit for duty, and three whole legions were lost. The war ended with the Emperor’s acceptance of the White-Gold Concordat treaty, with the same demands that the Emperor had first rejected — the outlaw of Talos worship, disbanding the Blades, and turning parts of Hammerfell over to the Aldmeri Dominion.
The terms were harsh, but Titus II believed that it was necessary to secure peace and give the Empire a chance to regain its strength … Critics have pointed out that the Concordat is almost identical to the ultimatum the Emperor rejected five years earlier. However, there is a great difference between agreeing to such terms under the mere threat of war, and agreeing to them at the end of a long and destructive war. No part of the Empire would have accepted these terms in 4E 171, dictated by the Thalmor at swords-point. Titus II would have faced civil war. By 4E 175, most of the Empire welcomed peace at almost any price. Source: The Great War
Some of the Nords who’d fought — and watched their friends and family die — for the Empire didn’t see the White-Gold Concordat as a temporary necessity but as the betrayal of a weak emperor.
In what seems to be a bit of hypocrisy, however, Ulfric won’t attack Solitude during the civil war, if you are also in the middle of the quest Bound Until Death, because he doesn’t want to spill the royal blood of the Emperor’s cousin, Vittoria Vici. If you’ve sided with the Stormcloaks, Ulfric will tell you:
“We can’t afford an all out war with the Empire. So we’ll bide our time for now.”
Which sounds like the very same reason Emperor Titus Mede II agreed to the White-Gold Concordat, because the Empire couldn’t afford to continue an all out war with the Dominion and needed time to increase its strength.
An independent Skyrim would drive out the Thalmor
Prior to the events in Skyrim, Hammerfell seceded from the Empire and fought the Dominion on its own, gaining freedom in 4E 180 and demonstrating that if Titus II had kept his nerve, the Aldmeri could have been defeated.
Skyrim might do the same — assuming it wasn’t totally torn apart and its best fighters wiped out by a long, drawn-out civil war.
With the Imperial legions out of the way, Skyrim would be free to throw out every last Judiciar, release any prisoners being held by the Thalmor, and restore the Shrine of Talos to its empty alcove in the Temple of the Divines in Solitude.
But, would the Stormcloaks eventually regret leaving the Empire, as Balgruuf said? Would the Nords vanquish the Aldmeri Dominion, as Ysgramor and his Companions drove the Snow Elves from Skyrim in centuries past? Without the aid of the Nords, would Cyrodiil fall to the Aldmeri Dominion? In the resulting unrest, would the Forsworn try to take Markarth again?
Sybille Stentor, the court mage in Solitude, calls the Dominion “a sleeping beast that Skyrim cannot slay alone.” Many players agree with her, and believe that a united Empire has a better chance against the Third Aldmeri Dominion.
Perhaps, in Elder Scrolls VI, we’ll find out if Sybille and Balgruuf are right or wrong.
~ J.L. Hilton
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