Try-It Tuesday: CHUCHEL

This week’s Try-It Tuesday falls on April Fool’s Day, so I wanted to play something fun and silly.

CHUCHEL is a 2018 point-and-click comedy adventure game that reminded me a bit of Alice in Wonderland, Adventure Time, Loco Roco, Spongebob, Centaur World and Terry Gilliam’s wacky Monty Python animations. It’s got old-school Muppet energy, with cute and/or creepy critters, catchy tunes and loads of humor.

I laughed a lot and thoroughly enjoyed this indie game by Amanita Design, the Czech developers who also made Machinarium, another game I’ve been wanting to play. Since playing CHUCHEL, I’ve also added their games Pilgrims and Happy Game to my wishlist.

Beneath the silliness, though, CHUCHEL is a parable of life. Chuchel and his frenemy Kekel are constantly fighting each other to compete for a limited resource (a cherry they call “gizzabub”) which is constantly being manipulated by a larger, more powerful force in the shape of a giant black hand (God? capitalism? government?), enticing them to constantly chase after the object of their desire while also punishing them for doing so. Eventually, we find out that the malevolent force, which resembles a big, hairy drain clog, has been hoarding thousands of cherries all along. But the pair learn to work together to change the drain clog monster and share the cherry.

At first, I thought maybe I was reading too much into it, but then there was a level where the drain clog actually offered Chuchel and Kekel a red and blue pill, and that’s a little too on-the-nose to dismiss.

This video includes levels 1-8. There are 30 levels total and I’ll be playing those in upcoming videos. Total play time is about two hours, depending on how long it takes to figure out each puzzle and how much you goof around.

I found most of the puzzles and gameplay to be easy, but there were a handful that stumped me for a few minutes. I don’t think CHUCHEL is meant to be super challenging though, just funny and fun.

The game is normally $10 on Steam but I got it on sale for $2.99.

Since it’s a Czech developer, I thought maybe the name might mean something in that language. So I checked Google translate and “chuchel” means “he snorted.” “Kekel” means “he cackled.” Also, the pronunciation is more like “KHOO-khill,” not “CHOO-chill,” if Google is to be believed. So, that’s how I say it in my videos.

However, I only found out AFTER playing the game and uploading my videos, that the official pronunciation is “chuh-chull” according to the game’s one-year anniversary video from the developer. Dang it!

CHUCHEL is rated “E” for everyone and PEGI 3. There are a few bits of potty humor and a lot of cartoon violence (like the original Bugs Bunny cartoons). I think the only thing that would make it unsuitable for children is that a few of the puzzles are a bit complex and might frustrate them. But it would be a great game for a child and parent to play together.

~ J.L. Hilton

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Try-It Tuesday: URBAN JUNGLE

URBAN JUNGLE is a singleplayer cozy houseplant gardening simulator and puzzle game developed by three-person team Kylyk Games and released in March 2025.

Similar to Unpacking, URBAN JUNGLE is an object placement game that progresses through the stages of someone’s life via the places they live. There’s more dialogue in URBAN JUNGLE however, and even some dialogue choices as you talk to family members.

I don’t know if dialogue choices make a difference in the game, as I’ve only played two out of a total of eleven chapters so far.

The puzzle aspect is in the form of maximizing points based on houseplant variety and preferences for light, water and adjacent foliage, and completing objectives that require finding and interacting with objects in each scene.

There’s also a creative mode, which I prefer because I enjoy decorating each scene, rather than worrying about point values.

Unfortunately for me, I have shoulder problems so I use a touchpad on my laptop, not a mouse, and I couldn’t figure out how to rotate items, which seems to require a scroll wheel. But all other gameplay worked just fine with the usual left and right clicking and dragging. I could also zoom in and out by swiping my fingers together or apart on the touchpad.

There’s a free demo on Steam and the full game costs $11.99. Rated “E” for everyone 10 and up.

~ J.L. Hilton

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FALLOUT prop replicas

All of these were made or assembled by me, unless otherwise noted.

Vault-Tec bobblehead from Bethesda, mini Hancock from Funko

I pasted a Nuka Quantum label over a bottle of Jones berry lemon soda for my Mississippi Quantum Pie video, Sugar Bombs bowl is official Bethesda merch

This Vault-Tec lunchbox was made using a vintage lunchbox I bought on eBay
Grandchester Mystery Mansion and Nuka Cola tickets from Etsy
This Nuka Quantum light is purple because that’s the way it looked on my PC when I played Fallout 3
This plasma rifle is official Bethesda merch, but I mounted it on a peg board to replicate the weapon racks in Fallout 4 settlements. Of course if these were real Fallout 4 settlement display racks, I’d only be able to fit two weapons on there (one per board)
I found a stars and stripes sash, similar to what Hancock wears for a belt in Fallout 4, and I spray it with Duft Werks “Scavenger” scent to smell like the Wasteland
Nuclear material from Fallout 4 (left), my prop replica (right)
This is the Fallout prize package I gave away during my 2022 YouTube subscriber celebration
Not really a prop replica exactly, but my oldest left this on my nightstand after I started playing Fallout 4 because I was so enamored with Sturges.
I bought this stocking on Etsy, added the Vault Boy pin and filled it with various prop replicas I made for my oldest daughter, who’s a big Fallout: New Vegas fan

~ J.L. Hilton

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Try-It Tuesday: TINY GLADE

TINY GLADE is a cozy, sandbox building game where players can construct fantasy castles, ancient ruins, medieval inns, fairy villages and more. Developed by Swedish indie studio Pounce Light and released in September 2024 for Windows.

My friend Herman bought this game for me when it came out but I couldn’t play it until now because the devs just added controller support. I never use a mouse because it gives me shoulder pain. Even when I’m not gaming, I have to use the touchpad on my laptop, so I’m so glad I could finally give TINY GLADE a try.

TINY GLADE has beautiful music, visuals and sound design. I love the way I can shrink, enlarge, raise, lower, move, color and design towers and walls. It feels magical.

But, unfortunately, with a controller, the camera and builidng mechanics are very awkward and frustrating. There’s nothing much in the way of tutorial to explain how anything works, so there’s a lot of fiddly trial and error. Which is not what you want in a “cozy” relaxing game. I spent over an hour just trying to figure out the basics and adjusting my settings.

It sure makes adorable pictures, though, thanks to the in-game camera. Once I started to get the hang of the controls, castle construction was a lot of fun. This would be a really cool way for a DM to create images for their next Dungeons & Dragons campaign.

I wanted to go into TINY GLADE without any preconceived notions or expectations, so I didn’t watch any tutorials or build videos on YouTube before playing. But I highly recommend you do, if you plan to play it yourself. Now that I’ve tried it out, I’ve watched several and they are really amazing.

TINY GLADE could fast become a game that takes over my life, if I let it.

I found conflicting information about an ESRB rating for TINY GLADE, with some sites saying it was E for everyone and others saying it was T for teens 13+. I don’t think there’s anything inappropriate in this game but younger children might find the castle construction mechanics too difficult.

The game costs US$14.99 on Steam for PC and Linux.

~ J.L. Hilton

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Hide & Seek: Where’s Buddy?

Can you find the cat in the pantry?

Our cat Buddy loves to explore the house, from the depths of dark closets to the heights of the kitchen cabinets. See if you can find him in this photo of our kitchen pantry.

~ J.L. Hilton

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Mojave memories

I danced to this song after midnight in a dingy little Mojave Desert bar, back in 1993, with a bunch of wastelanders, raiders & Brotherhood of Steel … I mean, a bunch of locals, bikers & Marines.

Good times. Still one of my favorite songs.

~ J.L. Hilton

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Ermahgerd SKYRIM!

~ J.L. Hilton

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Necromancy is my love language

I saw these Viva la Dirt League “Death Knight” videos a while back and thought, “This is exactly the kind of relationship I wanted in my 20s.”

But who am I kidding? I didn’t get over this in my 20s.

I just finished playing Baldur’s Gate 3, where my nature-loving druid romanced the unnatural, necromancer version of pale vampire rogue Astarion …

… and I’ve got this pic of a shadow-cursed servant of the Raven Queen, the elven Gloom Weaver named He Who Was, as my laptop wallpaper.

I’ve still got a thing for Death Knights.

~ J.L. Hilton

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Spooky time

Correction: The Halloween decorations at my house are not up “too early” they are up “year round.”

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Best song about unrequited love

“Language of the Heart” is the first David Wilcox song I ever heard. That was back in 1992, when I was deep into a psych degree at California State University Long Beach and madly in love with a 30-something aerospace engineer who wasn’t in love with me.

His intelligence, charm, wit, sensitive soul and handsome awkwardness drew me like a siren’s song as he revealed the disappointments of a successful yet lonely workaholic life lived while denying his true passions for travel, nature and photography. I learned much from him that I later applied to my journalism career and even helped me win a few photography awards.

But the relationship didn’t last and he eventually quit engineering, bought a Jeep and set off for parts unknown. Without me. I had a degree to finish, he had a burning need for adventure.

I wanted adventure, too, I wanted it “more than I can tell,” as Belle sang in Beauty & the Beast the year before. To this day, I still use the brass Beast key fob I bought over 30 years ago after seeing that movie. “And for once it might be grand to have someone understand, I want so much more than they’ve got planned …”

He understood but he wasn’t interested in adventuring with me.

Long Beach had a restaurant on the marina called Jolly Roger and my friend Sandy Songbird took me there to listen to a cover band who played regularly in the eatery’s small, dark bar on weeknights. There were rarely more than a handful of people in the place.

Because of the marina I guess, the band seemed partial to Jimmy Buffet songs but one evening they played “Language of the Heart.” Every word perfectly described my relationship woes, except I was the one wearing the dress.

We made our warm bed out of blankets in the meadow way up high
You took off your dress in the moonlight, to sleep beneath the sky
Your touch was a warm summer ocean
Your kiss made the whole mountain fly
And you looked deep with in me and smiled
At the tears in my eyes

You can say that you always were honest
And your words were clear from the start
But its more than just words that got spoken
There was language of the heart

I won’t keep on calling your number if you never have the time
I don’t want to claim you or blame you, but you’re always on my mind
You had no idea I would love you
It comes as a total surprise
And you shake your head slowly and smile
At the tears in my eyes

You can say that you always were honest
And your words were clear from the start
But its more than just words that got spoken
There was language of the heart

Your eyes like an ocean of clear sunlit green
My eyes wept the salt water
Washing me clean….again

And just imagine you whispered a secret that could take away my blues
And you let me believe it to please me, though it just wasn’t true
You just meant to share with me pleasure
And you’re gifted at what you do
But you’re speaking an unspoken language
I thought that you knew
It’s one that we all learn by heart
And our hearts think its true

~ J.L. Hilton

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